×

\Slinger Mesh Generation.

Generating Meshes – 2025.

Substance Painter Icon Unity
Maya Icon C#
Description

Slinger mesh generator.

One of the things I programmed for out FestiFusion project was a slinger generator. On one of the islands in this demo there is a question where banners appear based on the awnser you give and in between these we wanted slingers. As placing this by hand would be insane I decided to create a script using Unity's mesh generation capabilitys.

How it works:

  • Create you start and end points with the amount of sag. The start and endpoint are just empty gameobjects, one for the start point and one for the end. The sag and start and end points are visualized in the editor using some gizmos
  • Set the rope radius and mesh detail amount.
  • Assign the materials and slinger settings
  • Press 'Generate Ropes'
  • The end.